public void generate() { // Generate districts for (int i = 0; i < 5; i++) { District district = new District(level, pos, i); district.generate(); } } }

public Building(Level level, BlockPosition pos, int districtIndex, int buildingIndex) { this.level = level; this.pos = pos; this.districtIndex = districtIndex; this.buildingIndex = buildingIndex; }

public CityStructure(Level level, BlockPosition pos) { this.level = level; this.pos = pos; }

public class District { private final Level level; private final BlockPosition pos; private final int index;

// CityFeature.java package com.example.minecraft.feature;