Only Games Github -
bool IsGrounded() { // Raycast down from the center of the player RaycastHit hit; if (Physics.Raycast(transform.position, Vector3.down, out hit, 1.1f)) { return true; } return false; } }
rb.AddForce(movement * speed);
A 2D action-adventure game where you play as a brave knight on a quest to defeat the dark sorcerer and save the kingdom. only games github
private Rigidbody rb;
void Update() { float moveX = Input.GetAxis("Horizontal"); float moveZ = Input.GetAxis("Vertical"); bool IsGrounded() { // Raycast down from the
Here is the code