Undertale 3d Boss Battles Script Pastebin Apr 2026
# Define the Bone enemy class Bone: def __init__(self): self.position = (0, 0, 0) self.velocity = (0, 0, 0) self.hp = 10
# Draw everything clear_screen() sans.draw() player.draw() for enemy in enemies: enemy.draw() Undertale 3d Boss Battles Script Pastebin
def update(self, dt): self.position += self.velocity * dt # Define the Bone enemy class Bone: def __init__(self): self
# Update the screen flip_screen()
def attack(self): # Perform a lazy attack ( shoots a single bone ) bone = Bone() bone.velocity = (0, -5, 0) enemies.append(bone) 0) self.velocity = (0